void tankDetach() - Detaches a fuel tank from the ship.
void cloak() - Cloaks the ship from sight.
void ecm() - Launches an ECM to temporarily blind opponents.
void transporter() - Uses the transporter item to steal an opponent's item or fuel supply.
void tractorBeam(int flag) - Uses the ship's tractor beam to pull in enemy ships. Flag is either 1, to virtually hold down the key, or 0, to release the key.
void pressorBeam(int flag) - Uses the ship's pressor beam to push away enemy ships. Flag is either 1, to virtually hold down the key, or 0, to release the key.
void phasing() - Uses the phasing item to allow the ship to pass through walls.
void shield(int flag) - Turns on or off the ship's Shield. Flag is either 1, to virtually hold down the key (shields up), or 0, to release the key (shields down).
void emergencyShield() - Uses the emergency shield item to protect your ship from damage for a period of time.
void hyperjump() - Uses the hyper jump item to warp the ship to a random location on the map.
void nextTank() - Switches to the ship's next fuel tank.
void prevTank() - Switches to the ship's previous fuel tank.
void toggleAutopilot() - Uses the autopilot item to stop the ship's movement.
void emergencyThrust() - Uses the emergency thrust item to increase the ship's movement speed for a period of time.
void deflector() - Uses the deflector item to push everything away from the ship.
void selectItem() - Selects the ship's item to be dropped.
void loseItem() - Drops the ship's selected item.